Behold! Unlock 13 astounding card miracles with *Second Storm by John Guastaferro* (PDF). Impromptu magic awaits! Download now and amaze! #CardMagic #Guastaferro
Product information
Second Storm by John Guastaferro (PDF Instant Download)
Discover the magic of Second Storm, a comprehensive guide by John Guastaferro that brings you 13 completely or semi-impromptu card effects. All you need is a standard deck of cards to perform these stunning tricks that will leave your audience in awe.
This 40-page PDF is packed with 57 full-color photos, making it easy to follow along and master each effect. Plus, you’ll get a bonus routine, ‘Silkworm’, to add even more magic to your repertoire.
What’s Inside?
- Jokers To Go: Two Jokers inside the card box change places with the spectator’s selected card.
- Teeter Totter Aces: The spectator produces the four Aces by simply pushing on the deck.
- The Stress Test: The name of the selected card mysteriously appears on a stress test card.
- Time Will Tell: Three randomly-selected cards match the current time on the spectator’s watch.
- Ultimate Fate: A reputation-making routine with a near-impossible finale.
- The Box Illusion: Make an empty card box appear full of cards.
- Googly Eyes: An online search using the deck finds the spectator’s card with an added kicker.
- Here, There & Everywhere: A selected card appears in various places, ending in an impossible location.
- Turning the Tables: The spectator successfully finds four cards as the magician.
- Fair Trade: The Aces predict which Queen the spectator is holding, then they change places.
- Double Trouble: The deck transforms from all-backs to all blanks to printed faces.
- Tricycle Cards: Mini-Jokers grow into regular Jokers, then turn into Kings.
- Constellation: Dots on a business card rearrange to spell a message.
- Silkworm: A fun routine that starts and ends with nothing.
Whether you’re a seasoned magician or just starting out, Second Storm offers a variety of effects that are sure to impress. Download your copy today and start performing these incredible card tricks!
Second Storm by John Guastaferro (PDF Instant Download)
13 completely or semi-impromptu card effects, requiring nothing more than a standard deck of cards.
Over 40 pages, 57 full-color photos.
13 card effects, plus bonus routine ‘Silkworm”.
Most of the effects are completely or semi-impromptu, requiring nothing more than a standard deck of cards.
Jokers To Go
Two Jokers inside the card box change places with the spectator’s selected card.
Teeter Totter Aces
Using the deck as an imaginary teeter totter, the spectator produces the four Aces just by pushing on the deck.
The Stress Test
The name of selected card mysteriously appears on a stress test card held by the spectator.
Time Will Tell
After an eerie revelation, three randomly-selected cards match the current time of day on the spectator’s watch.
Ultimate Fate
Fate brings two random cards together, followed by the discovery of the four Aces and a near impossible finale. An absolute reputation maker!
The Box Illusion
Make an empty card box appear to be full of cards. A clever bit with many possibilities.
Googly Eyes
Do an online search using the deck to successfully find the spectator’s card…with an added kicker to boot.
Here, There & Everywhere
A selected card makes a mysterious appearance in various places throughout the deck, finally ending up in an impossible location.
Turning the Tables
The spectator plays the role of magician and sucessfully finds four cards.
Fair Trade
The Aces help predict which of the four Queens the spectator is holding. For the finale, the Queens and Aces change places.
Double Trouble
Time to call “deck” support again. This time, the deck goes from all-backs…to all blanks…to printed faces. The deck is immediately handed out for examination. A perfect opener!
Tricycle Cards
Four “baby Jokers” (poker-size cards with mini-Jokers printed on them) grow up into regular Jokers, then turn into Kings. Learn how to make this unique card in minutes.
Constellation
Dots made by a spectator on your business card visually move and rearrange themselves to spell a message.
Silkworm
You start with nothing and end with nothing. Not quite a silk trick, not quite a sponge ball trick, but a whole lot of fun!