Witness Professor Hoffmann’s “Drawing Room Conjuring”! Uncover secrets of coin tricks, card illusions, and spirit phenomena in this vintage guide. A magician’s must-have!
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Professor Hoffmann – Drawing Room Conjuring
Step into the enchanting world of Professor Hoffmann with this timeless classic, Drawing-Room Conjuring. Originally published in 1887, this meticulously translated and edited work is a treasure trove of magical wonders, perfect for both aspiring magicians and seasoned performers.
What’s Inside?
- The Flying Coin: Master the art of making coins vanish and reappear.
- The Money-Producing Card: Amaze your audience with this financial illusion.
- The Magic Coin: Learn the secrets behind this classic trick.
- Dematerialised Money: Make money disappear in the blink of an eye.
- The Two Half-Crowns: A fascinating trick involving two coins.
- Soluble Money: Discover how to dissolve money and bring it back.
- Transposition Extraordinary: Swap objects in a way that defies logic.
- The Shower of Money: Create a magical rain of coins.
- A Financial Operation: Perform a trick that seems to multiply money.
- The Flying Half-Crowns: Make coins fly through the air.
- Mesmeric Sympathy: A trick that plays with the mind.
- The Ambitious Card: A card trick that never fails to impress.
- The Two Card-Boxes: A clever use of card boxes in magic.
- The Peregrinations of a Card and a Coin: A journey of a card and coin through space.
- The Rising Cards (Improved): A classic trick with a new twist.
- Unconscious Divination: Predict the unpredictable.
- The Elastic Cards: Cards that stretch the imagination.
- An Impromptu Transformation: Change objects in an instant.
- The Mysterious Letter: A trick that involves a letter and a mystery.
- A Supernatural Memory: Demonstrate an uncanny ability to remember.
- The Penetrable Hat: A hat that defies the laws of physics.
- The Mysterious Shot: A trick that involves a shot and a surprise.
- Thought Controlled or Anticipated: Control the thoughts of your audience.
- The Teetotum: A spinning top with a magical twist.
- With Cards: A series of card tricks.
- With Dominoes: Magic with dominoes.
- With Flowers: A floral trick that will amaze.
- The Mysterious Addition: Add a touch of mystery to your performance.
- The Burnt Handkerchief: A trick involving a handkerchief and fire.
- The Secret Sentence: A trick that involves a secret message.
- Floriculture Extraordinary: A magical display with flowers.
- The Flying Bottle and Glass: Make a bottle and glass fly.
- The Bewitched Ring: A ring that seems to have a mind of its own.
- A Human Hen: A trick that involves a hen and a human.
- The Metamorphoses of a Glove: A glove that changes form.
- The Japanese Butterflies: A trick involving butterflies.
- An Illustration of Free Trade Principles: A trick that illustrates economic principles.
- The Three Rings: A trick involving three rings.
- The Fakir’s Wand: A wand that seems to have magical powers.
- The Spirit Padlock: A padlock that defies explanation.
- Experiments of a Pseudo-Spiritualistic Character: Tricks that seem to involve spirits.
- The Intelligent Coin: A coin that seems to think.
- The Dancing Dolls: Dolls that dance on their own.
- The Abode of the Spirits: A trick that involves spirits.
- The Knotted Pocket-Handkerchiefs: Handkerchiefs that knot themselves.
- The Hat and the Chosen Card: A trick involving a hat and a card.
- The Card Frame and the Half-Crown: A trick involving a card frame and a coin.
- The Spirit Padlock: A padlock that defies explanation.
- The Two Hats: A trick involving two hats.
- The Cord Feat: A trick involving cords.
- Spirit Photography: A trick that involves photography and spirits.
- A Feat of Divination: A trick that involves divination.
- Concluding Observations: Final thoughts on the art of conjuring.
Whether you’re a beginner or a seasoned magician, Drawing-Room Conjuring offers a wealth of knowledge and tricks to elevate your performance. Dive into this PDF and unlock the secrets of the magical world.
DRAWING-ROOM CONJURING
TRANSLATED AND EDITED, WITH NOTES, BY
PROFESSOR HOFFMANN (1887)
CONTENTS
PRELIMINARY OBSERVATIONS
THE FLYING COIN
THE MONEY-PRODUCING CARD
THE MAGIC COIN
DEMATERIALISED MONEY
THE TWO HALF-CROWNS
SOLUBLE MONEY
TRANSPOSITION EXTRAORDINARY
THE SHOWER OF MONEY
A FINANCIAL OPERATION
THE FLYING HALF-CROWNS
MESMERIC SYMPATHY
THE AMBITIOUS CARD
THE TWO CARD-BOXES
THE PEREGRINATIONS OF A CARD AND A COIN
THE RISING CARDS (IMPROVED)
UNCONSCIOUS DIVINATION
THE ELASTIC CARDS .
AN IMPROMPTU TRANSFORMATION
THE MYSTERIOUS LETTER
A SUPERNATURAL MEMORY
THE PENETRABLE HAT
THE MYSTERIOUS SHOT
THOUGHT CONTROLLED OR ANTICIPATED
THE TEETOTUM
WITH CARDS
WITH DOMINOES
WITH FLOWERS
THE MYSTERIOUS ADDITION
THE BURNT HANDKERCHIEF
THE SECRET SENTENCE
FLORICULTURE EXTRAORDINARY
THE FLYING BOTTLE AND GLASS
THE BEWITCHED RING
A HUMAN HEN
THE METAMORPHOSES OF A GLOVE
THE JAPANESE BUTTERFLIES
AN ILLUSTRATION OF FREE TRADE PRINCIPLES
THE THREE RINGS
THE FAKIR’S WAND
THE SPIRIT PADLOCK
EXPERIMENTS OF A PSEUDO-SPIRITUALISTIC CHARACTER
THE INTELLIGENT COIN
THE DANCING DOLLS
THE ABODE OF THE SPIRITS
THE KNOTTED POCKET-HANDKERCHIEFS
THE HAT AND THE CHOSEN CARD
THE CARD FRAME AND THE HALF-CROWN
THE SPIRIT PADLOCK
THE TWO HATS
THE CORD FEAT
SPIRIT PHOTOGRAPHY
A FEAT OF DIVINATION
CONCLUDING OBSERVATIONS
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