Behold! Lars La Ville unveils ‘Royal De Math,’ a mind-bending card magic collection! Spellbinding tricks with everyday items & a royal flush finale await! Learn now!
Product information
Lars La Ville – Royal De Math
Discover the ultimate card magic experience with Lars La Ville – Royal De Math. This collection of mind-blowing spelling effects will leave your audience in awe. Perfect for both beginners and seasoned magicians, these tricks are designed to captivate and amaze.
Key Features
- Royal De Math: Shuffle the cards and present five different items. Spectators choose the items in random order, and through a series of spellings, you end up with a Royal Flush.
- Royal De Math 2 (Variation): A twist on the original, using four items to achieve four of a kind.
- 4 Of A Kindo: Similar to Royal De Math, but with a different outcome.
- 4 Of A Kindo 2 (Variation): Another variation to keep your audience guessing.
- CCAARN: A complex trick involving four items and a chosen card that reappears in a surprising way.
- Four: Four spectators each select a card, and through a series of spellings, their cards are revealed.
- Four Again (Variation): An easy-to-perform variation using a borrowed deck.
With a total duration of 31 minutes, this video download provides step-by-step instructions to master these effects. Whether you’re performing for friends or on stage, Lars La Ville – Royal De Math will elevate your magic repertoire.
Description
Here is a series of mind-boggling spelling effects with cards and items.
1: Royal De Math
The cards are shuffled, and you show 5 different Items. A card case, telephone, Rubik’s Cube, a Sharpie, and some rubber bands. First the spectator chooses all 5 items in a random order and, for each letter the items are spelled with, you deal the cards to the table. You make 5 piles. Now you collect the cards and spell each item again. On the last letter of each item, you place a card to the side. After all this random spelling, you end up with a Royal Flush.
2: Royal De Math 2 (Variation)
3: 4 Of A Kindo
Same effect as Royal De Math, but here you only use 4 items, and you end with 4 of a kind.
4: 4 Of A Kindo 2 (Variation)
5: CCAARN
The cards are shuffled, and you show 4 different Items. A wallet, some coins, a Sharpie, and a telephone. A spectator choose a card and it gets lost in the deck. First the spectator chooses all 4 items in a random order and, for each letter the items are spelled with, you deal the cards to the table. You make 4 piles. Now you collect the cards and spell each item again. On the last letter of each item, you place a card to the side. After all this random spelling, you hope that one of the cards on the table is the chosen card. None of the cards are the selection. The 4 cards are added together, and the spectator counts to that number in the deck. It is the chosen card.
6: Four
4 spectators each take a card. The cards are then lost in the deck. You show 4 different items — a wallet, some coins, a Sharpie, and a telephone. First the spectator chooses all the 4 items in a random order. For each letter the items spelled with, you deal the cards to the table. You make 4 piles. Now you collect the cards and spell each item again. On the last letter of each item, you place a card to the side. The 4 cards are turned over and those cards are all the ones previously selected by the spectators.
7: Four Again (Variation.)
Easy to do. Use a borrowed deck.
Duration: 31 minutes.
Download the video and learn these effects.